Skip to main content

 

Unit 1 – Numbers All Around Us

Fairies in the Fog 5 – Find the missing number in a 5s counting pattern.

Gingerbread Men – Count and order with gingerbread men. Select “view fullscreen” for use during whole group instruction.

Whack a Mole – Select the number in a counting sequence. Game can be set for any start number and any counting-by sequence.

Bonds of Ten – Build combinations to ten with pipe sections to set a whale free.

Math Lines – Race to pair numbers that add up to 10. Or select this version of Math Lines and choose your own target number.

Ten Frame – Compose and decompose numbers to 10 on a ten frame

Fairies in the Fog 10 – Find the missing number in a 10s counting pattern.

Partitioning Numbers – View a visual model of tens and units and click on the number represented.

Unit 2 – Developing Strategies with Dice & Dominoes

Addition with Manipulatives – See and hear an addition problem, then click on the answer. Drag marbles onto a work surface to help with counting, as needed. Five levels of addition included, starting with simple 1 digit problems. Players must score 70% or greater to advance levels.

Balloon Pop Comparison – Pop the balloon to match a statement, either “greater number” or “lesser number.” Also see alternate version with 3 balloons.

Okta’s Rescue – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

Bonds of Ten – Build combinations to ten with pipe sections to set a whale free.

Connect the Dots: Multiples – In these connect the dot pictures, players set the counting sequence. Set the pictures to practice counting by 1s, 5s, 10s, or set your own number to practice multiples.

Fairies in the Fog 5 – Find the missing number in a 5s counting pattern.

Unit 3 – Adding, Subtracting, Counting & Comparing

Bonds of Ten – Build combinations to ten with pipe sections to set a whale free.

Bridge Doubles – Double numbers 1-10 to complete a series of bridge spans.

Dinosaur Dentist – Use knowledge of doubles plus or minus one to remove the dinosaur’s bad tooth.

Doorway Odd and Even – Variety of odd and even math games include: pairing shoes, sorting ladybug spots, painting houses by number, selecting odd or even numbered eggs.

Math Lines – Race to pair numbers that add up to 10. Or select this version of Math Lines and choose your own target number.

Ten Frame – Compose and decompose numbers to 10 on a ten frame.

Grouping & Grazing – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

Balloon Pop Comparison – Pop the balloon to match a statement, either “greater number” or “lesser number.” Also see alternate version with 3 balloons.

Raceway Number Values Junior – Compare dots and insert the correct symbol: <, >, =. After each level, players compete in a very short bonus (driving) activity.

Unit 4 – Leapfrogs on the Number Line

Okta’s Rescue – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

Octopus – Click on the shell that shows 10 more than the given number.

Connect the Dots: Multiples – In these connect the dot pictures, players set the counting sequence. Set the pictures to practice counting by 1s, 5s, 10s, or set your own number to practice multiples.

Place the Penguin – Place penguins on unit & ten charts to represent expanded form of a given number. Level 1 = units & tens. Level 2 = units, tens, hundreds.

Unit 5 – Geometry

Geometry Shapes – Complete puzzles by recognizing similarities and differences in shapes. Audio directions for non-readers.

Patch Tool – Drag and drop virtual pattern blocks: arrange blocks to create designs, build sequences, or fill in a puzzle (similar to a tangram puzzle).

Unit 6 – Figure the Facts with Penguins

Bridge Doubles – Double numbers 1-10 to complete a series of bridge spans.

Dinosaur Dentist– Use knowledge of doubles plus or minus one to remove the dinosaur’s bad tooth.

Place the Penguin – Place penguins on unit & ten charts to represent expanded form of a given number. Level 1 = units & tens. Level 2 = units, tens, hundreds.

Ten Frame – Compose and decompose numbers to 10 on a ten frame.

Unit 7 – One Hundred & Beyond

100 Hunt +10 – While looking at a 100 grid, click on the number that is 10 more than the target number.

Dinosaur Place Value – Select the numbers (tens and units) that make up a given 2-digit number.

Flip Counter – Model which digits change as you count forward or backward by 1s, 10s, 100s, or 1000s.

Grouping & Grazing – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

Octopus – Click on the shell that shows 10 more than the given number.

Partitioning Numbers – View a visual model of tens and units and click on the number represented.

Place the Penguin – Place penguins on unit & ten charts to represent expanded form of a given number. Level 1 = units & tens. Level 2 = units, tens, hundreds.

Shark Numbers – Given three numbers, look at the base ten pieces and click on the bubble that shows that number. Shark bites the boat if incorrect.

Shark Pool Place Value – Look at the base ten pieces and click on the bubble that shows that number. In this game there are many numbers to choose from.

Catapult Count On – Add a single digit to a double digit to jump to the next multiple of ten on a number line and destroy a castle. Pull down on the catapult to adjust the number added on the number line. Check “hide jumps” to use mental math. See help video for demo.

Connect the Dots: Multiples – In these connect the dot pictures, players set the counting sequence. Set the pictures to practice counting by 1s, 5s, 10s, or set your own number to practice multiples.

Okta’s Rescue – Click on the number of Oktas that add up to a specified sum. Choose the target range (1-6, 1-12, 1-18) and time limit. After time is up, add the total number of Oktas rescued and slide an arrow on a number line to show the total.

Saucer Sorter – Count numbers in any sequence (count by 2s, 5s, and more) up to 200. The teacher tool allows you to cover numbers or move numbers around in a given sequence.

Techno Tortoise – Add 2 numbers by moving a turtle along a number line using -1, +1, +5, or +10. Most problems are multi-digit. Site includes a demonstrator tool that could be used by teachers for whole group instruction. In the game mode, 5 correct answers results in a quick non-math, video-like activity.

Adding 10 Depth Charger – Add 10 to the sonar scanner to destroy robot submarines.

Addition with Manipulatives – See and hear an addition problem, then click on the answer. Drag marbles onto a work surface to help with counting, as needed. Five levels of addition included, starting with simple 1 digit problems. Players must score 70% or greater to advance levels.

Math Madness – Fill in the addend, subtrahend or factor to score points in this basketball arcade game

Compare Money Amounts – Look at two sets of coins and determine which has the greater value. Shows the problems attempted and time elapsed.

Count Pennies, Nickels, and Dimes – Add the value of a coin collection and type in answer. Audio option. Shows the problems attempted and time elapsed.

Count Pennies, Nickels, Dimes, and Quarters – Count mixed collections of coins in this quiz format. Audio option. Shows the problems attempted and time elapsed.

Equivalent Coins – Look at a set of coins and choose the group of coins that shows the same amount. Shows the problems attempted and time elapsed.

How Much is the Coin Worth? – View a coin and identify its value. Audio option. Shows the problems attempted and time elapsed.

Unit 8 – Changes, Changes

Connect the Dots: Multiples – In these connect the dot pictures, players set the counting sequence. Set the pictures to practice counting by 1s, 5s, 10s, or set your own number to practice multiples.

Fairies in the Fog 5 – Find the missing number in a 5s counting pattern.

Snapdragon Tell the Time – Use arrows to move clock hands in one hour increments to match the given time in words. “Set clock to six o’clock.” Teacher could read time and have students determine time on clock and how far to move clock hands.

100 Hunt +10 – While looking at a 100 grid, click on the number that is 10 more than the target number.

Adding 10 Depth Charger – Add 10 to the sonar scanner to destroy robot submarines.

Octopus – Click on the shell that shows 10 more than the given number.

Compare Numbers – Compare numbers and place the correct sign between them. Three levels: numbers to 100, 1,000, 10,000.

Fairies in the Fog 10 – Find the missing number in a 10s counting pattern.

Grouping & Grazing – Count, add, & subtract to move cows into corrals. Corral in groups of 5 or 10.

Partitioning Numbers – View a visual model of tens and units and click on the number represented.

Raceway Number Values – Compare numbers with less than, greater to, and equals signs. Two levels of play.

Techno Tortoise – Add 2 numbers by moving a turtle along a number line using -1, +1, +5, or +10. Most problems are multi-digit. Site includes a demonstrator tool that could be used by teachers for whole group instruction. In the game mode, 5 correct answers results in a quick non-math, video-like activity.